<p>I grew up more a less at the same time as Nintendo&#8217;s GameBoy, so computer games were not that awkward to me. The first game that I was really amazed by was <span class="caps">TIM</span> (<a href="http://en.wikipedia.org/wiki/The_Incredible_Machine">The Incredible Machine</a>). For those of you who don&#8217;t know it, it was a simple game where you had to make a lot of elements like balls, balloons, candles, strings, cats, mice, electrical stuff, etc.. to work together in order to achieve a goal each level. If somehow I got that game again, I&#8217;d spend one month having all that fun again! Like I never had with games like Warcraft or Counter-Strike!</p>

<p>Sometime ago a friend showed me <a href="http://en.wikipedia.org/wiki/Armadillo_Run">Armadillo Run</a> a game of the same type, but more focused on physics and structures. Not as much fun as <span class="caps">TIM</span>. But after that a new game was being blogged about everywhere: <a href="http://en.wikipedia.org/wiki/Crayon_Physics">Crayon Physics</a>. It doesn&#8217;t have as many features as <span class="caps">TIM</span>, but it has a bonus: you get to draw your components. If you need a ball or a box, you have to draw it! I loved it!</p>

<p>But the demo was a bit short and the <a href="http://www.kloonigames.com/crayon/">real stuff</a> isn&#8217;t here yet&#8230; Nevertheless I found a flash game exactly the same, and with pins and hinges that gave it a brand new sense. I&#8217;ve finished it and now I&#8217;ve improving the number of moves per level.</p>

<p><a href="http://www.addictinggames.com/magicpen.html">You should <span class="caps">REALLY</span> try it!</a></p>